The Turmoil and Failures of Early Access and Crowdfunded Games (Originally written in 2015)

The Turmoil and Failures of Early Access and Crowdfunded Games (Originally written in 2015)

Please note, this was initially written as part of a University class in 2015. Valve introduced the Early Access program on to the Steam Client in March 2013.  Early Access allows developers to launch their game in an Alpha or Beta state on to the Steam storefront where consumers can purchase the title if they wish to support the continued development of the game.

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