Combining the very best elements of its peers with an interesting, but erroneous perk system and straight up bad difficulty scaling MarZ: Tactical Base Defense is a solid tower defense real-time strategy hybrid with a great sense of style and breathtaking visuals, something that is rarely seen in the genre.
Set in a world laden with disgusting and wacky characters, I mean, the antagonist is a fetus in a jar wearing a suit who is aptly named Dr. Fetus. When Bandage Girl, Super Meat Boy's one true love is kidnapped by Dr. Fetus it is up to Meat Boy to progress through increasingly difficult levels set across seven themed worlds, which are all tied together by a cheeky, nostalgia-driven overarching story wrapped in cutesy cutscenes.
Gather coins by satisfyingly crushing the bones of your skeletal foes with your starting sword and shield before affording the luxury of purchasing magic spells that can absorb hitpoints from enemies or hurl molten balls of destruction towards those that stood between me and my goal. The array of weapons also showcases the varying degrees of playstyles and the different challenges that come from wielding your newly purchased skeleton-bashers.
Trials Rising features a myriad of pristinely designed tracks which transported me around the world and I was racing through Hollywood movie sets, soaring through the air attempting not to plummet to my death as a plane breaks apart or in the serene, snowy depths of Finland, all of which is achieved using the series' best looking graphics to date.